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SIGCSE
2004
ACM
112views Education» more  SIGCSE 2004»
15 years 3 months ago
Great principles in computing curricula
The nearly three dozen core technologies of computing sit in a simple framework defined by great principles and by computing practices. The great principles are of two kinds, mech...
Peter J. Denning
ICANN
2009
Springer
15 years 2 months ago
Computing with Probabilistic Cellular Automata
Abstract. We investigate the computational capabilities of probabilistic cellular automata by means of the density classification problem. We find that a specific probabilistic ...
Martin Schüle, Thomas Ott, Ruedi Stoop
CW
2003
IEEE
15 years 3 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
ETS
2000
IEEE
182views Hardware» more  ETS 2000»
14 years 9 months ago
Conferencing in communities of learners: examples from social history and science communication
A commonly encountered view of computer conferencing focuses on peer interaction, student empowerment and a shift in both teacher and student roles. This paper argues that this vi...
Ann C. Jones, Eileen Scanlon, Canan Tosunoglu Blak...
CORR
2008
Springer
190views Education» more  CORR 2008»
14 years 8 months ago
Chain-Based Representations for Solid and Physical Modeling
In this paper we show that the (co)chain complex associated with a decomposition of the computational domain, commonly called a mesh in computational science and engineering, can b...
Antonio DiCarlo, Franco Milicchio, Alberto Paoluzz...