Polynomial time complexity is the usual ‘threshold’ for distinguishing the tractable from the intractable and it may seem reasonable to adopt this notion of tractability in th...
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
m, modules, types and operations), different kinds of abstractions (functional/data, types/objects etc.) without falling into a loose collection of diagram languages. Considering a...
The process of understanding a source code in a high-level programming language involves complex computation. Given a piece of legacy code and a library of program plan templates, ...
This paper describes an implemented model of context-based incremental tactical generation within the Dynamic Syntax framework [1] which directly reflects dialogue phenomena such ...