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IJCAI
1993
14 years 10 months ago
A Computational Model of Tractable Reasoning - Taking Inspiration from Cognition
Polynomial time complexity is the usual ‘threshold’ for distinguishing the tractable from the intractable and it may seem reasonable to adopt this notion of tractability in th...
Lokendra Shastri
AIIDE
2009
14 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
BIRTHDAY
2010
Springer
14 years 8 months ago
The Architecture Description Language MoDeL
m, modules, types and operations), different kinds of abstractions (functional/data, types/objects etc.) without falling into a loose collection of diagram languages. Considering a...
Peter Klein
123
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ASE
1998
81views more  ASE 1998»
14 years 9 months ago
Program Understanding as Constraint Satisfaction: Representation and Reasoning Techniques
The process of understanding a source code in a high-level programming language involves complex computation. Given a piece of legacy code and a library of program plan templates, ...
Steven G. Woods, Qiang Yang
INLG
2004
Springer
15 years 2 months ago
Context-Based Incremental Generation for Dialogue
This paper describes an implemented model of context-based incremental tactical generation within the Dynamic Syntax framework [1] which directly reflects dialogue phenomena such ...
Matthew Purver, Ruth Kempson