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CRV
2011
IEEE
268views Robotics» more  CRV 2011»
13 years 11 months ago
Feature Tracking Evaluation for Pose Estimation in Underwater Environments
—In this paper we present the computer vision component of a 6DOF pose estimation algorithm to be used by an underwater robot. Our goal is to evaluate which feature trackers enab...
Florian Shkurti, Ioannis M. Rekleitis, Gregory Dud...
INFOCOM
2012
IEEE
13 years 2 months ago
Scalable routing in 3D high genus sensor networks using graph embedding
—We study scalable routing for a sensor network deployed in complicated 3D settings such as underground tunnels in gas system or water system. The nodes are in general 3D space b...
Xiaokang Yu, Xiaotian Yin, Wei Han, Jie Gao, Xianf...
NETGAMES
2006
ACM
15 years 5 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
ADBIS
2005
Springer
101views Database» more  ADBIS 2005»
15 years 5 months ago
Conceptual Content Management for Software Engineering Processes
A major application area of information systems technology and multimedia content management is that of support systems for engineering processes. This includes the particularly im...
Sebastian Bossung, Hans-Werner Sehring, Michael Sk...
DAC
2008
ACM
16 years 25 days ago
Daedalus: toward composable multimedia MP-SoC design
Daedalus is a system-level design flow for the design of multiprocessor system-on-chip (MP-SoC) based embedded multimedia systems. It offers a fully integrated tool-flow in which ...
Hristo Nikolov, Mark Thompson, Todor Stefanov, And...