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» Computational Physics Education; why, what and how
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TABLETOP
2008
IEEE
15 years 6 months ago
Contextual design considerations for co-located, collaborative tables
To date, digital tabletop research has predominantly focused on resolving fundamental software and hardware challenges introduced by this new interactive platform. Understanding n...
James R. Wallace, Stacey D. Scott
AIHC
2007
Springer
15 years 6 months ago
Gaze-X: Adaptive, Affective, Multimodal Interface for Single-User Office Scenarios
This paper describes an intelligent system that we developed to support affective multimodal human-computer interaction (AMM-HCI) where the user’s actions and emotions are modele...
Ludo Maat, Maja Pantic
CHI
2011
ACM
14 years 3 months ago
Social and technical challenges in parenting teens' social media use
With millions of teenagers on the Internet, millions of parents are trying to understand what their teens are doing and why. Understanding how technology use impacts teens‘ lear...
Sarita Yardi, Amy Bruckman

Book
410views
16 years 9 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber
CHI
2007
ACM
16 years 3 days ago
An empirical study of the use of visually enhanced voip audio conferencing: the case of IEAC
IBM Enhanced Audio Conferencing (IEAC) is a VoIPbased audio conferencing system that, like several other systems, provides a visualization showing who is present and their states ...
Xianghua Ding, Thomas Erickson, Wendy A. Kellogg, ...