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» Computational Physics Education; why, what and how
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CHI
2002
ACM
16 years 2 days ago
CHI@20: fighting our way from marginality to power
The Special Interest Group on Computer Human Interaction (SIGCHI) has had a successful history of 20 years of growth in its numbers and influence. To help guide the continued evol...
Ben Shneiderman, Stuart K. Card, Donald A. Norman,...
ACMACE
2005
ACM
15 years 5 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
SIGUCCS
1998
ACM
15 years 4 months ago
IT Training for Students, Who Needs It?
This presentation will be a discussion of two Information Technology training programs at the university/college level. The two programs are ”The Student Peer Trainers”(SPT) a...
Penny Haselwander
OZCHI
2006
ACM
15 years 5 months ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter
ACE
2004
175views Education» more  ACE 2004»
15 years 1 months ago
New Arrival Students: Mitigating Factors on the Culture of the Computing Learning Environment
Over the past decade Australian and New Zealand educational institutions have experienced a rapid increase in the numbers of "New Arrivals" - immigrant and international...
Barbara J. Crump