nce of computation has systematically abstracted away the physical world. Embedded software systems, however, engage the physical world. Time, concurrency, liveness, robustness, c...
Many Physics experiments today generate large volumes of data. That data is then processed in a variety of ways in order to achieve the understanding of fundamental physical pheno...
Ewa Deelman, Carl Kesselman, Gaurang Mehta, Leila ...
We introduce a new methodology to evaluate the perceived quality of video with variable physical quality. The methodology is then used to assess an existing guideline that high fr...
John D. McCarthy, Martina Angela Sasse, Dimitrios ...
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
In this position paper we introduce Cooperative Artefacts, physical objects that embed sensing, communication, computation and actuation in physical objects. In contrast to many ot...