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C5
2004
IEEE
15 years 8 months ago
TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks
Young children often build various structures with wooden blocks; structures that are often used for pretend play, subtly improving children's creativity and imagination. Bas...
Yuichi Itoh, Shintaro Akinobu, Hiroyasu Ichida, Ry...
DAC
2004
ACM
16 years 5 months ago
Quantum-Dot Cellular Automata (QCA) circuit partitioning: problem modeling and solutions
This paper presents the Quantum-Dot Cellular Automata (QCA) physical design problem, in the context of the VLSI physical design problem. The problem is divided into three subprobl...
Dominic A. Antonelli, Danny Z. Chen, Timothy J. Dy...
3DIM
2007
IEEE
15 years 11 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
HAPTICS
2007
IEEE
15 years 11 months ago
Capturing the Dynamics of Mechanical Knobs
We present a novel experimental apparatus for the capture and replay of physical controls (mechanical knobs), as well as a set of acquired models and a design discussion related t...
Colin Swindells, Karon E. MacLean
134
Voted
INTERSENSE
2006
ACM
15 years 10 months ago
Particle-based methodology for representing mobile ad-hoc networks
—We present a methodology based on physics laws and particles in order to represent, simulate, and architect advanced networking models. We introduce a mathematical formalism wit...
Carlos J. Martinez, Marisa López, Luis C. E...