Young children often build various structures with wooden blocks; structures that are often used for pretend play, subtly improving children's creativity and imagination. Bas...
This paper presents the Quantum-Dot Cellular Automata (QCA) physical design problem, in the context of the VLSI physical design problem. The problem is divided into three subprobl...
Dominic A. Antonelli, Danny Z. Chen, Timothy J. Dy...
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
We present a novel experimental apparatus for the capture and replay of physical controls (mechanical knobs), as well as a set of acquired models and a design discussion related t...
—We present a methodology based on physics laws and particles in order to represent, simulate, and architect advanced networking models. We introduce a mathematical formalism wit...