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CGF
2005
116views more  CGF 2005»
15 years 5 months ago
RenderBots-Multi-Agent Systems for Direct Image Generation
The term stroke-based rendering collectively describes techniques where images are generated from elements that are usually larger than a pixel. These techniques lend themselves w...
Stefan Schlechtweg, Tobias Germer, Thomas Strothot...
CGF
2005
109views more  CGF 2005»
15 years 5 months ago
GeoFilter: Geometric Selection of Mesh Filter Parameters
When designing a lowpass filter to eliminate noise in a triangle mesh, the cutoff frequency is typically chosen by a cumbersome trial-and-error process. Therefore, it is important...
ByungMoon Kim, Jarek Rossignac
JNCA
2007
108views more  JNCA 2007»
15 years 5 months ago
Delivering adaptivity through context-awareness
Developing applications and deploying services for mobile users raises a number of issues and challenges that must be successfully addressed before the era of truly ubiquitous com...
Michael J. O'Grady, Gregory M. P. O'Hare, C. Donag...
JSAC
2007
130views more  JSAC 2007»
15 years 5 months ago
Cross-layer QoS Analysis of Opportunistic OFDM-TDMA and OFDMA Networks
Abstract— Performance analysis of multiuser orthogonal frequency division multiplexing (OFDM-TDMA) and orthogonal frequency division multiple access (OFDMA) networks in support o...
Yu-Jung Chang, Feng-Tsun Chien, C. C. Jay Kuo
JVCA
2007
110views more  JVCA 2007»
15 years 5 months ago
Dual Laplacian morphing for triangular meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Morphing of objects is one of the techniques which realize shape t...
Jianwei Hu, Ligang Liu, Guozhao Wang