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AUSAI
2008
Springer
14 years 11 months ago
Character Recognition Using Hierarchical Vector Quantization and Temporal Pooling
In recent years, there has been a cross-fertilization of ideas between computational neuroscience models of the operation of the neocortex and artificial intelligence models of mac...
John Thornton, Jolon Faichney, Michael Blumenstein...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 1 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
AAAI
1994
14 years 10 months ago
Solution Reuse in Dynamic Constraint Satisfaction Problems
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environ...
Gérard Verfaillie, Thomas Schiex
BMCBI
2006
239views more  BMCBI 2006»
14 years 9 months ago
Applying dynamic Bayesian networks to perturbed gene expression data
Background: A central goal of molecular biology is to understand the regulatory mechanisms of gene transcription and protein synthesis. Because of their solid basis in statistics,...
Norbert Dojer, Anna Gambin, Andrzej Mizera, Bartek...
PRESENCE
2006
104views more  PRESENCE 2006»
14 years 9 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...