Statistical learning theory chiefly studies restricted hypothesis classes, particularly those with finite Vapnik-Chervonenkis (VC) dimension. The fundamental quantity of interest i...
Hex is a beautiful game with simple rules and a strategic complexity comparable to that of Chess and Go. The massive game-tree search techniques developed mostly for Chess and suc...
We discuss the nearly equitable edge coloring problem on a multigraph and propose an efficient algorithm for solving the problem, which has a better time complexity than the previ...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
"KnowledgeMiner" was designed to support the knowledge extraction process on a highly automated level. Implemented are 3 different GMDH-type self-organizing modeling algo...