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» Computational geometry algorithms library
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116
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DCC
2003
IEEE
16 years 12 days ago
Estimation-Quantization Geometry Coding Using Normal Meshes
We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...
Sridhar Lavu, Hyeokho Choi, Richard G. Baraniuk
71
Voted
OOPSLA
2005
Springer
15 years 6 months ago
Lifting sequential graph algorithms for distributed-memory parallel computation
This paper describes the process used to extend the Boost Graph Library (BGL) for parallel operation with distributed memory. The BGL consists of a rich set of generic graph algor...
Douglas Gregor, Andrew Lumsdaine
CGI
1997
IEEE
15 years 4 months ago
An Algorithm for Polygon Subdivision Based on Vertex Normals
In order to achieve the impression of a smooth surface while rendering a polygon mesh, normal vector vectors may be provided in the vertices of the mesh that are the average of th...
Cornelius W. A. M. van Overveld, Brian Wyvill
COMPGEOM
1995
ACM
15 years 4 months ago
Representation and Computation of Boolean Combinations of Sculptured Models
We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
Shankar Krishnan, Atul Narkhede, Dinesh Manocha
112
Voted
RECOMB
2008
Springer
16 years 1 months ago
Algorithms for Joint Optimization of Stability and Diversity in Planning Combinatorial Libraries of Chimeric Proteins
Abstract. In engineering protein variants by constructing and screening combinatorial libraries of chimeric proteins, two complementary and competing goals are desired: the new pro...
Wei Zheng, Alan M. Friedman, Chris Bailey-Kellogg