In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
Virtual prototyping and numerical simulations are increasingly replacing real mock-ups and experiments in industrial product development. Many of these simulations, e.g. for the p...
Mesh generation for finite element analysis is far from a solved problem. Although several automatic meshing algorithms exist, other difficulties of setting up a problem for finit...
Timothy J. Tautges, David R. White, Robert W. Lela...
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Reconstructing realistic 3D hair geometry is challenging due to omnipresent occlusions, complex discontinuities and specular appearance. To address these challenges, we propose a ...