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RT
1997
Springer
15 years 9 months ago
Incremental Updates to Scenes Illuminated by Area Light Sources
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Yiorgos Chrysanthou, Mel Slater
SGP
2007
15 years 7 months ago
As-rigid-as-possible surface modeling
Modeling tasks, such as surface deformation and editing, can be analyzed by observing the local behavior of the surface. We argue that defining a modeling operation by asking for ...
Olga Sorkine, Marc Alexa
TOG
2002
133views more  TOG 2002»
15 years 5 months ago
Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in cloth simulation. It works with any technique for simulating the internal dynamics ...
Robert Bridson, Ronald Fedkiw, John Anderson
CVPR
2007
IEEE
16 years 7 months ago
Human Detection via Classification on Riemannian Manifolds
We present a new algorithm to detect humans in still images utilizing covariance matrices as object descriptors. Since these descriptors do not lie on a vector space, well known m...
Oncel Tuzel, Fatih Porikli, Peter Meer
VISUALIZATION
2005
IEEE
15 years 11 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min