We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
In this paper, we present an efficient approach for the interactive rendering of large-scale urban models, which can be integrated seamlessly with virtual globe applications. Our ...
We present work that specifically pertains to the rendering stage of stylised, non-photorealistic sketching. While a substantial body of work has been published on geometric optim...
An important research topic in image processing is stereo vision. The objective is to compute a 3-dimensional representation of some scenery from two 2-dimensional digital images....
We present a clustering scheme that combines a mode-seeking phase with a cluster merging phase in the corresponding density map. While mode detection is done by a standard graph-b...