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VRST
2009
ACM
15 years 12 months ago
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...
João Paulo S. M. Lima, Veronica Teichrieb, ...
ALGORITHMICA
2007
165views more  ALGORITHMICA 2007»
15 years 5 months ago
Motorcycle Graphs and Straight Skeletons
We present a new algorithm to compute motorcycle graphs. It runs in O(n √ n log n) time when n is the number of motorcycles. We give a new characterization of the straight skele...
Siu-Wing Cheng, Antoine Vigneron
158
Voted
ECCV
2002
Springer
16 years 7 months ago
All the Images of an Outdoor Scene
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...
Srinivasa G. Narasimhan, Chi Wang, Shree K. Nayar
162
Voted
VISUALIZATION
2002
IEEE
15 years 10 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
CGA
1998
15 years 5 months ago
Composite Lighting Simulations with Lighting Networks
A whole variety of different techniques for simulating global illumination in virtual environments have been developed over recent years. Each technique, including Radiosity, Mont...
Philipp Slusallek, Marc Stamminger, Wolfgang Heidr...