d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
This paper analyses the probability that randomly deployed sensor nodes triangulate any point within the target area. Its major result is the probability of triangulation for any p...
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...