Sciweavers

1879 search results - page 332 / 376
» Computational geometry algorithms library
Sort
View
GIS
2006
ACM
16 years 5 months ago
Object localization based on directional information case of 2D vector data
If you were told that some object A was perfectly (or somewhat, or not at all) in some direction (e.g., west, above-right) of some reference object B, where in space would you loo...
Stelian Coros, JingBo Ni, Pascal Matsakis
SIGGRAPH
1998
ACM
15 years 8 months ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...
VISUALIZATION
1997
IEEE
15 years 8 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
VISUALIZATION
1997
IEEE
15 years 8 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
132
Voted
SGP
2003
15 years 5 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat