: We develop a new approach to combinatorial games (e.g., chess, Go, checkers, Chomp, Nim) that unveils connections between such games and nonlinear phenomena commonly seen in natu...
Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
Abstract. We propose exact, complete and efficient methods for 2 problems: First, the real solving of systems of two bivariate rational polynomials of arbitrary degree. This means ...
Abstract. This work addresses the problem of querying moving objects databases. which capture the inherent uncertainty associated with the location of moving point objects. We addr...
Goce Trajcevski, Ouri Wolfson, Fengli Zhang, Sam C...
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...