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CVPR
2006
IEEE
15 years 10 months ago
Real Time Localization and 3D Reconstruction
In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The on...
E. Mouragnon, Fabien Dekeyser, Patrick Sayd, Maxim...
CVPR
2005
IEEE
16 years 6 months ago
A Rational Function Lens Distortion Model for General Cameras
We introduce a new rational function (RF) model for radial lens distortion in wide-angle and catadioptric lenses, which allows the simultaneous linear estimation of motion and len...
David Claus, Andrew W. Fitzgibbon
IMR
2004
Springer
15 years 9 months ago
Identification and Preservation of Surface Features
A surface is often approximated by a network of triangular facets. In the absence of a precise mathematical description of the underlying surface all information about surface pro...
Timothy J. Baker
CG
1998
Springer
15 years 3 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
SODA
2010
ACM
238views Algorithms» more  SODA 2010»
16 years 1 months ago
How good is the Chord algorithm?
The Chord algorithm is a popular, simple method for the succinct approximation of curves, which is widely used, under different names, in a variety of areas, such as, multiobjecti...
Constantinos Daskalakis, Ilias Diakonikolas, Mihal...