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CG
1999
Springer
14 years 11 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
SMA
2003
ACM
120views Solid Modeling» more  SMA 2003»
15 years 5 months ago
Three-dimensional halfspace constructive solid geometry tree construction from implicit boundary representations
This paper presents a new method to compute constructive solid geometry (CSG) tree representations of an object whose faces consist of planar and non-planar surfaces. The algorith...
Suzanne F. Buchele, Richard H. Crawford
CVPR
2009
IEEE
16 years 4 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
CLOR
2006
15 years 3 months ago
Object Recognition by Combining Appearance and Geometry
We present a new class of statistical models for part-based object recognition. These models are explicitly parametrized according to the degree of spatial structure that they can ...
David J. Crandall, Pedro F. Felzenszwalb, Daniel P...
BMCV
2000
Springer
15 years 4 months ago
Front-End Vision: A Multiscale Geometry Engine
The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
Bart M. ter Haar Romeny, Luc Florack