Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
This paper presents a new method to compute constructive solid geometry (CSG) tree representations of an object whose faces consist of planar and non-planar surfaces. The algorith...
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
We present a new class of statistical models for part-based object recognition. These models are explicitly parametrized according to the degree of spatial structure that they can ...
David J. Crandall, Pedro F. Felzenszwalb, Daniel P...
The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...