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BIRTHDAY
2006
Springer
15 years 5 months ago
Searching in a Maze, in Search of Knowledge: Issues in Early Artificial Intelligence
Abstract. Heuristic programming was the first area in which AI methods were tested. The favourite case-studies were fairly simple toyproblems, such as cryptarithmetic, games, such ...
Roberto Cordeschi
CCGRID
2010
IEEE
15 years 3 months ago
SciCloud: Scientific Computing on the Cloud
SciCloud is a project studying the scope of establishing private clouds at universities. With these clouds, researchers can efficiently use the already existing resources in solvin...
Satish Srirama, Oleg Batrasev, Eero Vainikko
AGP
2010
IEEE
15 years 7 months ago
Constraint Logic Programming
Constraint Logic Programming (CLP) is one of the most successful branches of Logic Programming; it attracts the interest of theoreticians and practitioners, and it is currently use...
Marco Gavanelli, Francesca Rossi
CSCLP
2008
Springer
15 years 3 months ago
Solving CSPs with Naming Games
Abstract. Constraint solving problems (CSPs) represent a formalization of an important class of problems in computer science. We propose here a solving methodology based on the nam...
Stefano Bistarelli, Giorgio Gosti
BIOINFORMATICS
2011
14 years 9 months ago
Algorithms for sorting unsigned linear genomes by the DCJ operations
Motivation: The double cut and join operation (abbreviated as DCJ) has been extensively used for genomic rearrangement. Although the DCJ distance between signed genomes with both ...
Haitao Jiang, Binhai Zhu, Daming Zhu