In this paper we propose an agent-based model of evolutionary algorithms (EAs) which extends seamlessly from concurrent single-host to distributed multi-host installations. Since ...
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
This paper demonstrates that the waves produced on the surface of water can be used as the medium for a “Liquid State Machine” that pre-processes inputs so allowing a simple pe...
During a disaster, emergency response operations can benefit from the establishment of a wireless ad hoc network. We propose the use of autonomous robots that move inside a disas...
Positioning multiple sensors for acquisition of a a given environment is one of the fundamental research areas in various fields, such as military scouting, computer vision and ro...