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AIPS
2011
14 years 8 months ago
Effective Heuristics and Belief Tracking for Planning with Incomplete Information
Conformant planning can be formulated as a path-finding problem in belief space where the two main challenges are the heuristics to guide the search, and the representation and u...
Alexandre Albore, Miquel Ramírez, Hector Ge...
ATAL
2007
Springer
15 years 11 months ago
Constraint satisfaction algorithms for graphical games
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
ICTAI
2003
IEEE
15 years 10 months ago
Engineering Optimization Using a Simple Evolutionary Algorithm
This paper presents a simple ¢¤£¦¥¨§© Evolution Strategy and three simple selection criteria to solve engineering optimization problems. This approach avoids the use of a...
Efrén Mezura-Montes, Carlos A. Coello Coell...
AAAI
2010
15 years 4 months ago
Algorithms for Finding Approximate Formations in Games
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
Patrick R. Jordan, Michael P. Wellman
136
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SOCO
2008
Springer
15 years 4 months ago
Tabu search for attribute reduction in rough set theory
Attribute reduction of an information system is a key problem in rough set theory and its applications. Using computational intelligence (CI) tools to solve such problems has rece...
Abdel-Rahman Hedar, Jue Wang, Masao Fukushima