Sciweavers

16 search results - page 1 / 4
» Computational ludics
Sort
View
100
Voted
FPLAY
2008
15 years 2 months ago
World of Warcraft as a ludic cyborg
This paper describes World of Warcraft as a ludic cyborg -- an entity that exists for play and depends on both artificial and organic components to survive. We argue that the popu...
Victoria McArthur
72
Voted
CHI
2004
ACM
16 years 1 months ago
The drift table: designing for ludic engagement
William W. Gaver, John Bowers, Andrew Boucher, Han...
83
Voted
TCS
2011
14 years 8 months ago
Computational ludics
Kazushige Terui
LICS
2009
IEEE
15 years 7 months ago
Ludics with Repetitions (Exponentials, Interactive Types and Completeness)
Abstract. Ludics is peculiar in the panorama of game semantics: we first have the definition of interaction-composition and then we have semantical types, as a set of strategies ...
Michele Basaldella, Claudia Faggian