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AAAI
2012
13 years 7 months ago
Optimal Proportional Cake Cutting with Connected Pieces
We consider the classic cake cutting problem where one allocates a divisible cake to n participating agents. Among all valid divisions, fairness and efficiency (a.k.a. social wel...
Xiaohui Bei, Ning Chen, Xia Hua, Biaoshuai Tao, En...
143
Voted
GAMESEC
2010
119views Game Theory» more  GAMESEC 2010»
15 years 2 months ago
Uncertainty in Interdependent Security Games
Abstract. Even the most well-motivated models of information security have application limitations due to the inherent uncertainties involving risk. This paper exemplifies a formal...
Benjamin Johnson, Jens Grossklags, Nicolas Christi...
110
Voted
CIG
2005
IEEE
15 years 10 months ago
Similarity-based Opponent Modelling using Imperfect Domain Theories
Abstract- This paper proposes a similarity-based approach for opponent modelling in multi-agent games. The classification accuracy is increased by adding derived attributes from i...
Timo Steffens
FUIN
2008
107views more  FUIN 2008»
15 years 4 months ago
Modelling and Simulation of Quantum Teleportation and Dense Coding Using Predicate/Transition-Nets
Reachability analysis is one of the most successful methods used in design and validation of protocols for classical communication, whereas the predicate/transition-net formalism i...
Kimmo Varpaaniemi, Leo Ojala
116
Voted
ECIR
2009
Springer
16 years 1 months ago
Revisiting N-Gram Based Models for Retrieval in Degraded Large Collections
The traditional retrieval models based on term matching are not effective in collections of degraded documents (output of OCR or ASR systems for instance). This paper presents a n...
Javier Parapar, Ana Freire, Alvaro Barreiro