There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Krylov-subspace based methods for generating low-order models of complicated interconnect are extremely effective, but there is no optimality theory for the resulting models. Alte...
Orthophotos (or orthoimages if in digital form) have long been recognised as a supplement or alternative to standard maps. The increasing applications of orthoimages require effor...
Xiaoye Liu, Zhenyu Zhang, Jim Peterson, Shobhit Ch...
Abstract. Peer-to-peer (P2P) networks integrate autonomous computing resources without requiring a central coordinating authority, which makes them a potentially robust and scalabl...
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...