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NETGAMES
2004
ACM
15 years 3 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
EMSOFT
2004
Springer
15 years 3 months ago
Practical PACE for embedded systems
In current embedded systems, one of the major concerns is energy conservation. The dynamic voltage-scheduling (DVS) framework, which involves dynamically adjusting the voltage and...
Ruibin Xu, Chenhai Xi, Rami G. Melhem, Daniel Moss...
CIKM
2010
Springer
14 years 8 months ago
Mining interesting link formation rules in social networks
Link structures are important patterns one looks out for when modeling and analyzing social networks. In this paper, we propose the task of mining interesting Link Formation rules...
Cane Wing-ki Leung, Ee-Peng Lim, David Lo, Jianshu...
CHI
2009
ACM
15 years 10 months ago
Focus on driving: how cognitive constraints shape the adaptation of strategy when dialing while driving
We investigate how people adapt their strategy for interleaving multiple concurrent tasks to varying objectives. A study was conducted in which participants drove a simulated vehi...
Duncan P. Brumby, Dario D. Salvucci, Andrew Howes
RECOMB
2008
Springer
15 years 10 months ago
Integrating Sequence and Topology for Efficient and Accurate Detection of Horizontal Gene Transfer
Abstract. One phylogeny-based approach to horizontal gene transfer (HGT) detection entails comparing the topology of a gene tree to that of the species tree, and using their differ...
Cuong Than, Guohua Jin, Luay Nakhleh