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SIGGRAPH
1997
ACM
15 years 4 months ago
Multiperspective panoramas for cel animation
We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which ...
Daniel N. Wood, Adam Finkelstein, John F. Hughes, ...
SIGGRAPH
2003
ACM
15 years 5 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
CG
2006
Springer
14 years 12 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...
SG
2005
Springer
15 years 5 months ago
Computer-Assisted Artistic Pattern Drawing
Computer-assisted animation production tools have an important role in animation production industries. They could reduce the production cost and time. In this paper, a new compute...
Hun Im, Jong Weon Lee
PG
2000
IEEE
15 years 4 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe