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ACCV
2010
Springer
14 years 6 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
SIGGRAPH
2010
ACM
15 years 3 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
NPAR
2009
ACM
15 years 6 months ago
As-rigid-as-possible image registration for hand-drawn cartoon animations
We present a new approach to deformable image registration suitable for articulated images such as hand-drawn cartoon characters and human postures. For such type of data state-of...
Daniel Sýkora, John Dingliana, Steven Colli...
TOG
2008
117views more  TOG 2008»
14 years 11 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
NPAR
2004
ACM
15 years 5 months ago
Image and video based painterly animation
ssionism”, (bottom row) “Abstract”, “Pointillism”, “Flower” and “Abstract” styles. Figure 3 shows some of the brush strokes used. We present techniques for trans...
James Hays, Irfan A. Essa