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AFRIGRAPH
2010
ACM
15 years 3 months ago
Dynamic load balancing of Lattice Boltzmann free-surface fluid animations
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
Ashley Reid, James E. Gain, Michelle Kuttel
CA
2002
IEEE
15 years 4 months ago
Homotopic Database Animation
Very large databases on the Web have been changing dynamically and have become complicated today. This research aims at helping users’ understanding of database changes by datab...
Toshio Kodama, Tosiyasu L. Kunii
SIGGRAPH
1998
ACM
15 years 4 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
CHI
1995
ACM
15 years 3 months ago
A Focus+Context Technique Based on Hyperbolic Geometry for Visualizing Large Hierarchies
We present a new focus+context (fisheye) technique for visualizing and manipulating large hierarchies. Our technique assigns more display space to a portion of the hierarchy whil...
John Lamping, Ramana Rao, Peter Pirolli
TOG
2002
121views more  TOG 2002»
14 years 11 months ago
A rapid hierarchical rendering technique for translucent materials
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
Henrik Wann Jensen, Juan Buhler