The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition tech...
Abstract--The widespread deployment of Automated Fingerprint Identification Systems (AFIS) in law enforcement and border control applications has heightened the need for ensuring t...