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CHI
2000
ACM
15 years 9 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware
SIGGRAPH
2000
ACM
15 years 9 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
VRST
2000
ACM
15 years 9 months ago
Web-based 3D media information system
This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
ECCV
2010
Springer
15 years 9 months ago
Hough Transform and 3D SURF for robust three dimensional classification
Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition tech...
137
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ICPR
2010
IEEE
15 years 9 months ago
Detecting Altered Fingerprints
Abstract--The widespread deployment of Automated Fingerprint Identification Systems (AFIS) in law enforcement and border control applications has heightened the need for ensuring t...
Jianjiang Feng, Anil Jain, Arun Ross
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