Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
Biological systems can be modeled beneficially as reactive systems, using languages and tools developed for the construction of man-made systems. Our long-term aim is to model a f...
From our experience observing novice animators, it is clear that setting keyframe spatial values is straightforward while specifying the keyframe timing is difficult and often tim...
This paper describes a technique to obtain a time dilation or contraction of an audio signal. Different Computer Graphics applications can take advantage of this technique. In rea...
We present a system for animating an articulate figure using a physical skeleton, or armature, connected to a workstation. The skeleton is covered with sensors that monitor the o...