Sciweavers

19174 search results - page 41 / 3835
» Computer Animation Techniques
Sort
View
ICMCS
2005
IEEE
109views Multimedia» more  ICMCS 2005»
15 years 5 months ago
Tree Animation for A 3D Interactive Visualization System For Hurricane Impacts
This paper describes an implementation of vertex weighting for real-time animation of 3D trees as a result of wind force and direction. This method improves over similar technique...
Peter Singh, Na Zhao, Shu-Ching Chen, Keqi Zhang
VL
1992
IEEE
135views Visual Languages» more  VL 1992»
15 years 3 months ago
Tidy Animations of Tree Algorithms
In software visualization and algorithm animation it is important that advances in system technologies are accompanied by corresponding advances in animation presentations. In thi...
John T. Stasko, Carlton Reid Turner
TLCA
2005
Springer
15 years 5 months ago
Can Proofs Be Animated By Games?
Proof animation is a way of executing proofs to nd errors in the formalization of proofs. It is intended to be \testing in proof engineering". Although the realizability inter...
Susumu Hayashi
ICPR
2006
IEEE
16 years 28 days ago
Uncertainties-driven Surface Morphing: The case of Photo-realistic Transitions between Facial Expressions
Reproduction of facial animation play a fundamental role in applications requiring human-computer interactions The objective of this paper is to introduce a geometric mechanism th...
Charlotte Ghys, Maxime Taron, Nikos Paragios
NPAR
2000
ACM
15 years 4 months ago
Line direction matters: an argument for the use of principal directions in 3D line drawings
While many factors contribute to shape perception, psychological research indicates that the direction of lines on the surface may have an important influence. This is especially ...
Ahna Girshick, Victoria Interrante, Steven Haker, ...