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CGF
2007
121views more  CGF 2007»
14 years 12 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko
SAB
2010
Springer
189views Optimization» more  SAB 2010»
14 years 9 months ago
TeXDYNA: Hierarchical Reinforcement Learning in Factored MDPs
Reinforcement learning is one of the main adaptive mechanisms that is both well documented in animal behaviour and giving rise to computational studies in animats and robots. In th...
Olga Kozlova, Olivier Sigaud, Christophe Meyer
VISUALIZATION
2003
IEEE
15 years 5 months ago
Producing High Quality Visualizations of Large-Scale Simulations
This paper describes the work of a team of researchers in computer graphics, geometric computing, and civil engineering to produce a visualization of the September 2001 attack on ...
Voicu Popescu, Chris Hoffmann, Sami Kilic, Mete So...
CMMR
2004
Springer
124views Music» more  CMMR 2004»
15 years 5 months ago
Collaborative Computer-Aided Parameter Exploration for Music and Animation
Although many artists have worked to create associations between music and animation, this has traditionally be done by developing one to suit the pre-existing other, as in visuali...
Daryl H. Hepting, David Gerhard

Source Code
2556views
16 years 9 months ago
Blender: Open Source 3D Computer Animation Suite
"Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and oth...