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VISUALIZATION
1998
IEEE
15 years 4 months ago
Interpolation of triangle hierarchies
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Axel Friedrich, Konrad Polthier, Markus Schmies
ICASSP
2008
IEEE
15 years 6 months ago
Remeshing and spatio-temporal wavelet filtering for 3D animations
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences of triangular meshes sharing the same connectivity at any frame). Our idea is...
Frédéric Payan, Aymen Kammoun, Marc ...
CGF
2004
102views more  CGF 2004»
14 years 11 months ago
Real-time Light Animation
Light source animation is a particularly hard field of real-time global illumination algorithms since moving light sources result in drastic illumination changes and make coherenc...
Mateu Sbert, László Szécsi, L...
ICPR
2006
IEEE
15 years 6 months ago
Transformation Invariance in Hand Shape Recognition
In hand shape recognition, transformation invariance is key for successful recognition. We propose a system that is invariant to small scale, translation and shape variations. Thi...
Thomas Coogan, Alistair Sutherland
CA
2002
IEEE
15 years 4 months ago
Conversational Virtual Character for the Web
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
Karlo Smid, Igor S. Pandzic