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CGF
2008
92views more  CGF 2008»
15 years 2 months ago
Smart Motion Synthesis
Creating long motion sequences is a time-consuming task even when motion capture equipment or motion editing tools are used. In this paper, we propose a system for creating a long...
Masaki Oshita
HUMO
2000
Springer
15 years 6 months ago
Robust Head Motion Computation by Taking Advantage of Physical Properties
We present a new algorithm to compute the head motion between two views from the correspondences of five feature points (eye corners, mouth corners, and nose top), and zero or mor...
Zicheng Liu, Zhengyou Zhang
SIBGRAPI
2006
IEEE
15 years 8 months ago
A Computer-Assisted Colorization Algorithm based on Topological Difference
Region-based approaches to cel painting typically use shape similarity and topology relations between regions of consecutive animation frames. This paper presents a new colorizati...
Hedlena M. de A. Bezerra, Bruno Feijó, Luiz...
ISMAR
2005
IEEE
15 years 8 months ago
Real-Time Rendering of Realistic Trees in Mixed Reality
Mixed Reality applications put very high demands on both the visual realism and the rendering times of computer graphics elements that are to be perceived as part of the physical ...
Alberto Candussi, Tobias Höllerer, Nicola Can...
CDB
2004
Springer
127views Database» more  CDB 2004»
15 years 8 months ago
Moving Objects and Their Equations of Motion
Moving objects are currently represented in databases by means of an explicit representation of their trajectory. However from a physical point of view, or more specifically accor...
Floris Geerts