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MM
2006
ACM
96views Multimedia» more  MM 2006»
15 years 3 months ago
Takashi's seasons
Takashi’s Seasons is a sequential live shadow puppet/video performance in which a number of interpretations of the four seasons are performed by an artist. Controlled with fishi...
Takashi Kawashima, Togo Kida, Yoshimasa Niwa
ACMACE
2005
ACM
15 years 3 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
ISER
2004
Springer
115views Robotics» more  ISER 2004»
15 years 3 months ago
Dynamic Virtual Fences for Controlling Cows
A virtual fence is created by applying an aversive stimulus to an animal when it approaches a predefined boundary. It is implemented by a small animal-borne computer system with a...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...
GRAPHITE
2006
ACM
15 years 3 months ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín
IPPS
1997
IEEE
15 years 2 months ago
Interactive Visual Exploration of Distributed Computations
Program understanding is central to the development of distributed computations, from the initial coding phase, through testing and debugging, to maintenance and support. Our goal...
Delbert Hart, Eileen Kraemer