The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
An authoring system is proposed to construct panoramic images of real-world scenes from video clips automatically. Instead of using special hardware such as fish-eye lens, our meth...
Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoun...
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...