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CA
1999
IEEE
15 years 2 months ago
Virtual Reality Simulation Modeling for a Haptic Glove
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
CAPTECH
1998
Springer
15 years 2 months ago
VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips
An authoring system is proposed to construct panoramic images of real-world scenes from video clips automatically. Instead of using special hardware such as fish-eye lens, our meth...
Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoun...
CAPTECH
1998
Springer
15 years 2 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
CAPTECH
1998
Springer
15 years 2 months ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...
HUMO
2007
Springer
15 years 1 months ago
Articulated Object Registration Using Simulated Physical Force/Moment for 3D Human Motion Tracking
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Bingbing Ni, Stefan Winkler, Ashraf A. Kassim