Sciweavers

1483 search results - page 161 / 297
» Computer Animation
Sort
View
TOG
2008
141views more  TOG 2008»
14 years 10 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner
CHI
2004
ACM
15 years 3 months ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
117
Voted
SIGGRAPH
1996
ACM
15 years 2 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...
CGI
2004
IEEE
15 years 1 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
ICVGIP
2004
14 years 11 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless