Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Many real-time algorithms for mesh deformation driven by animation of an underlying skeleton make use of a set of per-bone weights associated with each vertex. There are few unguid...
Grid technology has been widely used for large-scale computational problems, but it also provides a framework for running a big number of smallsized processes. Moreover, these proc...
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
A computational model for the acquisition of knowledge from encyclopedic texts is described. The model has been implemented in a program, called SNOWY, that reads unedited texts f...