We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Abstract. In this work, synthesis of facial animation is done by modelling the mapping between facial motion and speech using the shared Gaussian process latent variable model. Bot...
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...
ProB is an animation and model checking tool for the B Method, which can deal with many interesting specifications. Some specifications, however, contain complicated functions whic...
Michael Leuschel, Dominique Cansell, Michael J. Bu...
We present a physically based method for modeling and animating fire. Our method is suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the burn...
Duc Quang Nguyen, Ronald Fedkiw, Henrik Wann Jense...