A method is proposed in this paper to automatically generate the animation skeleton of a model such that the model can be manipulated according to the skeleton. With our method, u...
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.
This paper presents a multi-scale generative model for representing animate shapes and extracting meaningful parts of objects. The model assumes that animate shapes (2D simple clo...
We describe a new class of utility-maximization scheduling problem with precedence constraints, the disconnected staged scheduling problem (DSSP). DSSP is a nonpreemptive multipro...
Eric Anderson, Dirk Beyer 0002, Kamalika Chaudhuri...
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...