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AVI
2004
14 years 11 months ago
Xface: MPEG-4 based open source toolkit for 3D Facial Animation
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
Koray Balci
SIGGRAPH
1994
ACM
15 years 1 months ago
Planning motions with intentions
We apply manipulation planning to computer animation. A new path planner is presented that automatically computes the collision-free trajectories for several cooperating arms toma...
Yoshihito Koga, Koichi Kondo, James Kuffner, Jean-...
SG
2004
Springer
15 years 3 months ago
Animating 2D Digital Puppets with Limited Autonomy
In this paper we describe the graphical realization and authoring of a semi-autonomous animated persona, called a Digital Puppet. Digital Puppets augment on-line educational materi...
Erin Shaw, Catherine LaBore, Yuan-Chun Chiu, W. Le...
ICAT
2003
IEEE
15 years 3 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
GAMEON
2003
14 years 11 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...