Agent design has to date concerned itself with the issues pertaining to a single body embedded in a single environment, whether virtual or real. This paper discusses the notion of...
Brian R. Duffy, Gregory M. P. O'Hare, Alan N. Mart...
In this paper we propose an XML-based markup language, called XSTEP, for embodied agents, based on the scripting language STEP. XSTEP is the XML-based successor of STEP. The scrip...
We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetrati...
In this paper we propose a method to simulate human beings based on anatomy concepts. We believe that the closer our model is to reality, the better will be our results. Using thi...
Identifying a precise anatomic skeleton is important in order to ensure high quality motion capture. In this paper we discuss two skeleton fitting techniques based on 3D optical ma...