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NETGAMES
2004
ACM
15 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
NORDICHI
2004
ACM
15 years 3 months ago
Adaptivity in speech-based multilingual e-mail client
In speech interfaces users must be aware what can be done with the system – in other words, the system must provide information to help the users to know what to say. We have ad...
Esa-Pekka Salonen, Mikko Hartikainen, Markku Turun...
UIST
2004
ACM
15 years 3 months ago
A toolkit for managing user attention in peripheral displays
Traditionally, computer interfaces have been confined to conventional displays and focused activities. However, as displays become embedded throughout our environment and daily li...
Tara Matthews, Anind K. Dey, Jennifer Mankoff, Sco...
VRML
2004
ACM
15 years 3 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
ADHOCNOW
2004
Springer
15 years 3 months ago
A Rate-Adaptive MAC Protocol for Low-Power Ultra-Wide Band Ad-Hoc Networks
Recent theoretical results show that it is optimal to allow interfering sources to transmit simultaneously as long as they are outside a well-defined exclusion region around a de...
Ruben Merz, Jean-Yves Le Boudec, Jörg Widmer,...
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