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IPPS
2010
IEEE
15 years 1 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
139
Voted
CAMP
2005
IEEE
15 years 5 months ago
Energy/Performance Evaluation of the Multithreaded Extension of a Multicluster VLIW Processor
Abstract— In this paper we address the problem of the architectural exploration from the energy/performance point of view of a VLIW processor for embedded systems. We also consid...
Domenico Barretta, Gianluca Palermo, Mariagiovanna...
154
Voted
AISADM
2005
Springer
15 years 9 months ago
An Architecture for Distributed Agent-Based Data Preprocessing
Advances in agent technologies have fueled interest towards combining agent-based techniques with tools from data mining. Furthermore, the advent of the ubiquitous computing paradi...
Petteri Nurmi, Michael Przybilski, Greger Lind&eac...
123
Voted
COREGRID
2007
Springer
15 years 10 months ago
An Open Architecture for QoS Information in Business Grids
Abstract Grid Computing is now in the state of development that can offer dynamic management of various parameters that affect the applications’ properties such as performance an...
Konstantinos Tserpes, Dimosthenis Kyriazis, Andrea...
116
Voted
MKM
2004
Springer
15 years 9 months ago
An Architecture for Distributed Mathematical Web Services
This paper describes technologies to create and maintain a problem solving environment based on a framework for distributed mathematical web services. Our approach allows clients t...
Elena S. Smirnova, Clare M. So, Stephen M. Watt