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DATE
1997
IEEE
86views Hardware» more  DATE 1997»
15 years 10 months ago
Highly scalable parallel parametrizable architecture of the motion estimator
In this paper a parametrizable architecture of a motion estimator (ME) is presented. The ME is designed as a generic full pixel calculation module which can be adopted for di eren...
Radim Cmar, Serge Vernalde
AGI
2008
15 years 7 months ago
Vector Symbolic Architectures: A New Building Material for Artificial General Intelligence
We provide an overview of Vector Symbolic Architectures (VSA), a class of structured associative memory models that offers a number of desirable features for artificial general int...
Simon D. Levy, Ross Gayler
142
Voted
GAMEON
2001
15 years 7 months ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer
ICASSP
2011
IEEE
14 years 10 months ago
A FPGA architecture for real-time processing of variable-length FFTS
A new FFT architecture for real-time implementation of large FFTs is presented. The architecture supports both, highthroughput and variable-length processing capabilities. The imp...
Stefan Langemeyer, Peter Pirsch, Holger Blume
ECBS
2003
IEEE
95views Hardware» more  ECBS 2003»
15 years 11 months ago
FMC: An Approach Towards Architecture-Centric System Development
The architectural level plays a major role in the engineering of computer based systems. Having proper means for representing the architecture of a system is a crucial element of ...
Frank Keller, Siegfried Wendt