A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
As reconfigurable computing (RC) platforms are becoming increasingly large-scale and heterogeneous, efficiently scheduling and partitioning applications on these platforms is a gro...
Casey Reardon, Alan D. George, Greg Stitt, Herman ...
There is a need for information, application, and other enterprise architectures which are robust and flexible enough to meet the challenges of today’s heterogeneous, rapidly cha...
Switch-based interconnects are used in a number of application domains including parallel system interconnects, local area networks, and wide area networks. However, very few swit...
Rajeev Sivaram, Craig B. Stunkel, Dhabaleswar K. P...