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TC
2008
15 years 6 months ago
Power and Area-Efficient Unified Computation of Vector and Elementary Functions for Handheld 3D Graphics Systems
A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
Byeong-Gyu Nam, Hyejung Kim, Hoi-Jun Yoo
237
Voted
RTAS
2010
IEEE
15 years 5 months ago
Physicalnet: A Generic Framework for Managing and Programming Across Pervasive Computing Networks
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
187
Voted
ERSA
2010
137views Hardware» more  ERSA 2010»
15 years 4 months ago
An Automated Scheduling and Partitioning Algorithm for Scalable Reconfigurable Computing Systems
As reconfigurable computing (RC) platforms are becoming increasingly large-scale and heterogeneous, efficiently scheduling and partitioning applications on these platforms is a gro...
Casey Reardon, Alan D. George, Greg Stitt, Herman ...
206
Voted
ICCS
2007
Springer
16 years 1 months ago
Trikonic Inter-Enterprise Architectonic
There is a need for information, application, and other enterprise architectures which are robust and flexible enough to meet the challenges of today’s heterogeneous, rapidly cha...
Gary Richmond
IPPS
1998
IEEE
15 years 11 months ago
HIPIQS: A High-Performance Switch Architecture Using Input Queuing
Switch-based interconnects are used in a number of application domains including parallel system interconnects, local area networks, and wide area networks. However, very few swit...
Rajeev Sivaram, Craig B. Stunkel, Dhabaleswar K. P...