Sciweavers

192 search results - page 24 / 39
» Computer Assisted Grammar Construction
Sort
View
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
15 years 3 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
134
Voted
DIGRA
2005
Springer
15 years 11 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
ACSC
2002
IEEE
15 years 10 months ago
A Generalised Spreadsheet Verification Methodology
Although spreadsheets have been around for over thirty years, we are only just realising their importance. Most companies use spreadsheets in their decision-making processes, but ...
Nick Randolph, John Morris, Gareth Lee
ICPR
2010
IEEE
15 years 7 months ago
Lipreading: A Graph Embedding Approach
In this paper, we propose a novel graph embedding method for the problem of lipreading. To characterize the temporal connections among video frames of the same utterance, a new di...
Ziheng Zhou, Guoying Zhao, Matti Pietikäinen
CHI
2010
ACM
16 years 14 days ago
Text 2.0
We created a simple-to-use framework to construct gazeresponsive applications using web technology focussing on text. A plugin enables any compatible browser to interpret a new se...
Ralf Biedert, Georg Buscher, Sven Schwarz, Jö...