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FDG
2009
ACM
15 years 8 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
INFOCOM
2005
IEEE
15 years 7 months ago
On the interaction between overlay routing and underlay routing
— In this paper, we study the interaction between overlay routing and Traffic Engineering (TE) in a single Autonomous System (AS). We formulate this interaction as a twoplayer n...
Yong Liu, Honggang Zhang, Weibo Gong, Donald F. To...
MM
2009
ACM
127views Multimedia» more  MM 2009»
15 years 8 months ago
A crowdsourceable QoE evaluation framework for multimedia content
Until recently, QoE (Quality of Experience) experiments had to be conducted in academic laboratories; however, with the advent of ubiquitous Internet access, it is now possible to...
Kuan-Ta Chen, Chen-Chi Wu, Yu-Chun Chang, Chin-Lau...
QEST
2008
IEEE
15 years 7 months ago
Approximate Analysis of Probabilistic Processes: Logic, Simulation and Games
We tackle the problem of non robustness of simulation and bisimulation when dealing with probabilistic processes. It is important to ignore tiny deviations in probabilities becaus...
Josée Desharnais, François Laviolett...
WWW
2007
ACM
16 years 2 months ago
Ontology engineering using volunteer labor
We describe an approach designed to reduce the costs of ontology development through the use of untrained, volunteer knowledge engineers. Results are provided from an experiment i...
Benjamin M. Good, Mark D. Wilkinson